Neuromancer by William Gibson is groundbreaking dystopian cyberpunk novel published in 1984. It involves a washed-up hacker named Case who falls into a world of artificial intelligence and corporate intrigue. It explores themes of identity, virtual reality, and the blurred line between humanity and machines. Neuromancer has played a pivotal role in shaping the cyberpunk genre and influencing other future groundbreaking works like The Matrix films. It is the only novel to win the Hugo Award, Nebula Award, and Philip K. Dick Award.
This copy is signed by Gibson on the title page.
Hardcover. First Edition, First Printing. Octavo, bound in blue paper-covered boards with gilt lettering on spine. London: Gollancz, 1984. 1985 Hugo winner. 1985 Nebula winner. 1984 PKD winner. Pringle, Science Fiction: The 100 Best Novels (100). ISBN: 057503470x. #10160.
Fine in fine dust jacket.
Neuromancer is a groundbreaking cyberpunk science fiction novel written by William Gibson, published in 1984. Set in a dystopian future where technology is deeply integrated into society, the story follows a washed-up computer hacker named Case who is hired for a dangerous heist involving artificial intelligence and corporate intrigue.
In a world where virtual reality, artificial intelligence, and cybernetic enhancements are the norm, Case is a former "console cowboy" who once hacked into computer systems to steal data. However, after crossing the wrong people, his nervous system is damaged, rendering him unable to access cyberspace. Case is given a chance at redemption when a mysterious employer offers him the opportunity to regain his ability to hack in exchange for carrying out a complex heist.
The heist involves infiltrating the powerful Tessier-Ashpool family's AI-driven supercomputer. With the help of allies, including a cybernetically enhanced mercenary named Molly, Case embarks on a perilous journey that leads him through the seedy underbelly of a virtual reality-dominated society.
Neuromancer is widely celebrated for its vision of a dystopian future where megacorporations wield immense power, and individuals navigate a digital landscape rife with hacking, surveillance, and manipulation. The novel's themes of identity, artificial intelligence, and the blurred boundaries between reality and virtuality remain highly relevant in an ever evolving technological age.
Neuromancer played a pivotal role in shaping the cyberpunk subgenre and influencing countless works of science fiction and pop culture. Notably, its impact can be seen in the popular The Matrix film series by the Wachowskis, where the concept of virtual reality and the intertwining of the digital and physical worlds share thematic similarities with Gibson's work.
Neuromancer is considered the first novel in Gibson's The Sprawl Trilogy, which was followed by Count Zero and Mona Lisa Overdrive. Together, these interconnected works explore a dystopian future where technology and humanity converge in intricate and often unsettling ways.
Neuromancer won the Nebula Award for Best Novel (1984), the Hugo Award for Best Novel (1985), and the Philip K. Dick Award (1984), the first novel to win all three.